Archive for the ‘Mod Dash’ Category

Software Enhancement, TCO Style.

I happily wasted many an hour at http://www.logicgamesonline.com/netwalk/ over the last few years. I think this is because the game is very easy once you figure out the basic logic then you can play quickly and almost fall asleep. It is not very hard to see that the optimal moves are in nearly every game, but I had never gotten the best score in any of my games. This was (as far as I can tell) because I was playing on a Mac and even though I had a two button mouse, the right click just didn’t ever get to the game properly. Left and right clicks rotate in opposite directions. I tried different browsers, different settings, USB Overdrive, etc. Nothing worked.

I mention this to jdmetz (who is logicgamesonline) and he relates another “issue” (not a bug really but it is a feature if prevented). People frequently click too many times while rotating tiles, messing up their scores, even though they knew exactly what orientation they wanted. I do that all the time too. He has already thought up a solution that would work for the overclicking and as a side effect it would eliminate the Mac bias.

I run off into the war room to do some blogging and in an hour or so, the very next time I see jdmetz around the arena, he gives me a URL for the new enhanced version of the game so I can beta test it. And of course it works perfectly.

Now that is the way to get things done. A real life Mod Dash.

Mod Dash R2

Going into yesterday’s 2nd round of the Mod Dash, PE was in 1st place with 200 points to 2nd place Cucu’s 100 points, while 3rd and 4th place were all within just a few points. Round 2 followed the same pattern as Round 1 - 6 problems to solve with a timelimit of just 10 minutes per problem… the fastest correct submission for each problem scoring points 100-(10*num_correct_submissions-1).

Here’s how the round panned out, before submissions were tested…

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Mod Dash - Round 1 Results

Just before round 2 began, the final results from the previous round yesterday were announced. Each submission had to be inspected by TC to check it solved the problem satisfactorily.

If you saw from a previous post, the preliminary results looked like this, giving PE the most submissions but ShindouHikaru the most 1st places:

Now, let’s look at the results after ’systest’ results… (more…)

Mod Dash 1: Pre-test Standings

R1 Mod Dash results will be published later this morning before R2 begins, but before that I went into the TC war-room to see if I couldn’t track down a nice copy of the preliminary standings. As it turns out, I could…

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Mod Dash - Round 1

Late morning saw the first round of the Mod Dash competition underway…

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